Simulate the real exam
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Only need to practice for 20 to 30 hours
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Microsoft MTA: Gaming Development Fundamentals Sample Questions:
1. Which is the correct version of Microsoft .NET Framework available on the Xbox 360 and Windows Phone 7 platforms?
A) .NET Framework Client Profile
B) .NET Micro Framework
C) .NET Compact Framework
D) .NET Framework 4.0
2. What are the two most common game-play attributes found in a social networking game? (Choose two.)
A) Invitation to others to play online
B) Photo-realistic game characters
C) Support for offline single-player game-play
D) Interaction with known friends
3. DRAG DROP
You are going to apply for a job as a gameplay programmer.
You need to understand game programming terminology.
Match the term to the definition. (To answer, drag the appropriate term from the column on the left to its definition on the right. Each term may be used once, more than once, or not at all. Each correct match is worth one point.)
4. What are the main stages of a finite state machine?
A) Option B
B) Option D
C) Option C
D) Option A
5. When loading an XNA Texture2D asset, what type of parameter should you pass to the Content.LoadQ method?
A) The mesh on which the bitmap asset will be loaded
B) The alpha value that must be applied to the bitmap asset
C) The directory in which the bitmap asset is stored
D) A string that contains the name of the bitmap asset
Solutions:
| Question # 1 Answer: C | Question # 2 Answer: A,D | Question # 3 Answer: Only visible for members | Question # 4 Answer: C | Question # 5 Answer: D |

