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最新的 MCTS 070-544 免費考試真題:
1. You are creating a Web application. You are given the URL of a Web page. When the URL is encoded with map control properties, it generates custom maps by using the Virtual
Earth 6.0 map control.
The Web page uses the following JavaScript code segment to decode the URL.
var pos=location.search.indexOf("?") +1;
var loc1=location.search.substr(pos);
var point1=loc1.split(" & ");
var a= point1[0];
var b= point1[1];
var c= point1[2];
var d=point1[3];
var e= point1[4];
var f= point1[5];
var g= point1[6];
map=new VEMap('myMap');
map.LoadMap(new VELatLong(a,b),c,d,e,f,g);
You need to encode the URL to generate a custom map by using your own settings.
Which encoded URL should you use?
A) http: //www.mymappingsite.com/mymappage.aspx?40.689167&-
7 4.04472&12&r&0&2&1
B) http: //www.mymappingsite.com/mymappage.aspx?40.689167&-
7 4.04472&1&a%&0&14&0
C) http: //www.mymappingsite.com/mymappage.aspx?a=40.689167&-
b=74.04472&c=21&d=o&e=0&f=2&g=0
D) http: //www.mymappingsite.com/mymappage.aspx?40.689167&-74.04472&0&h&1&6&1
2. You are creating a Virtual Earth 6.0 application. The application will use data that is stored in the Microsoft MapCruncher output format.
The MapCruncher output is defined in the following manner:
var tileSrc =
http://dev.live.com/virtualearth/sdk/layers/layer1
You need to ensure that the application displays the data as a new layer on the Virtual
Earth map.
Which code segment should you use?
A) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + /%4); map.AddTileLayer(tileSourceSpec, true);
B) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + "/%4.png"); map.AddTileLayer(tileSourceSpec, true);
C) var tileSourceSpec = new VETileSourceSpecification("layer1/%4.png", tileSrc); map.AddTileLayer(tileSourceSpec, true);
D) var tileSourceSpec = new VETileSourceSpecification("layer1", tileSrc + /%1.png); map.AddTileLayer(tileSourceSpec, true);
3. Your company wants to display customer locations as pushpins on a Virtual Earth 6.0 map.
You need to ensure that the pushpins are loaded after the Virtual Earth map is loaded.
Which code segment should you use?
A) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.AttachEvent ('oninitmode', function(){...Load the pushpins...}); }
B) function GetMap() { map = new VEMap('myMap'); map.onLoadMap =
function(){...Load the pushpins...}; map.LoadMap(new VELatLong(47.22, -122.44), 12, 'r', false); }
C) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.onLoadMap = function(){...Load the pushpins...}; }
D) function GetMap() { map = new VEMap('myMap'); map.LoadMap(new
VELatLong(47.22, -122.44), 12, 'r', false); map.AttachEvent ('onchangeview', function(){...Load the pushpins...}); }
4. You create a Web page that contains a Virtual Earth 6.0 map. You want to track how your users are interacting with the map.
You need to track the following usage data.
number of Virtual Earth transactions
zoom usage
map styles that are being used
Which two methods or events should you use? (Each correct answer presents part of the solution. Choose two.)
A) scroll
B) onchangeview
C) onmousemove
D) VEMap.ShowInfoBox
E) VEMap.Find
5. You are creating a Web application. The opening page of the application pre-loads a fixed map that displays your office location. You need to ensure that the map displays a bird's eye view of your office location. You also need to ensure that the view remains fixed.
Which code segment should you use?
A) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'o' ,true,
VEMapMode.Mode2D, false);
B) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'h' ,false,
VEMapMode.Mode3D, false);
C) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'o' ,false,
VEMapMode.Mode2D, false);
D) map.LoadMap(new VELatLong(40.689167,-74.04472),14,'o' ,true,
VEMapMode.Mode3D, false);
問題與答案:
| 問題 #1 答案: A | 問題 #2 答案: B | 問題 #3 答案: B | 問題 #4 答案: B,E | 問題 #5 答案: A |


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